Circle 6 Elementalist Spell
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Range: 200 yardsWeaving Difficulty: - / 17
Duration: rank minutesEffect: Control target's fall Casting Difficulty: 20 - target's willpower step Wind Slide is a spell that was designed by some elementalists that were in service aboard merchant ships. They wanted to save their passengers when they fell overboard and were plummeting to the ground. The spell was originally developed as a 1 thread spell but in the first years of using the spell they found out it was too slow and they were loosing people in their attempts. With more extensive research they succeeded at getting rid of the thread for faster casting but this increased the difficulty of using the spell.
The Wind Slide spell allows a spellcaster to control the fall of a target in a fashion similar to the Wind Catcher talent of the Sky Raiders. Make a spellcasting test using a difficulty number of 20 - the target's willpower step. This represents the help the target can offer in giving a feel for the winds. If the spellcasting is successful the spellcaster has an actual control over the trajectory of descent for then next 2 rounds if he so desires. Doing so requires his full attention for those 2 rounds. Then the spell brings the target to the closest, horizontal solid spot. The possible movement range while falling is the same as the one offered by the Wind Catcher talent. If the spellcaster wishes to control the spell for a longer period he can do so by taking a point of strain for each additional round after the second round. If the target is already in free fall, add 1 to the difficulty number for every round of free fall after the first.
Copyright 1999. Eric Campeau