Yakunsuku
(I-a-KOON-soo-KOO)
This glove will take you places. Guaranteed!


see: The Elemental House
Maximum Threads 1
Spell Defence 17

 

Yakunsuku is a glove, when paired with Yakun'imaar, creates a longing for finding the forge that created them in the tower of At'Kynas' mansion. Increases precision with the throwing of Yakun'imaar.


Thread Ranks

Rank 1 Cost: 300

Key Knowledge: Wearer must know that the glove is the Yakunsuku.
Effect: If worn while wielding the Yakun'imaar, the wearer must make one willpower test per day (difficulty 7). If the test fails, the wearer will wish to walk towards the elemental house for half the day making a strength test every hour (difficulty 5) to resist the pull. After having thread to the item, the wearer needs a willforce test (difficulty 23) to undo the thread. If he takes it off, the Yakunsuku forces it to put it back on every week. This can be resisted by a willpower test (difficulty 11). If the wearer is forced to put the glove back on he must keep it for at least four days. Every seven days that the glove is worn, all difficulty numbers increase by +1. All the wearer feels is that, sometimes, he has to resist a pull.


Rank 2
Cost: 500

Effect: add +2 steps to all attack tests when using Yakun'imaar as a throwing weapon.


Rank 3
Cost: 800

Effect: add +3 steps to all attack tests when using Yakun'imaar as a throwing weapon and +1 step when throwing any other weapon.



Lightworker's Workshop: Finders, Keepers

Copyright 1999. Eric Campeau