“Farlon was nowhere to be found and Jezabel was dead. If I could not help Tormorix fast enough, those Shadowmants would be responsible for decimating my entire party.
The first thing was to get him warm. There was a cave entrance off this mountain ledge. That would keep him out of the wind and keep the heat from the fire around him.
So I dragged him in and built the fire. Then I had to take care of that poison. While I was rummaging through my backpack in hope of finding a poultice to help with the pain, a sweet honey smell came to my nose. Being as hungry as we were, I figured a little food would be a good start to help Tormorix recover.
In I went to find the source of the smell. I found moss here and there but that didn’t seem to be it. Then I came upon a larger plant. It seemed to go everywhere and it had really nice amber leaves in the light of my torch. Thinking that something that smelled so good would have to make for a good meal, I got closer. When the vines started lashing out at me and grabbing at my limbs to prevent me from moving back, I knew I was in trouble. Ironically, the plant that killed me was the source of the last component I needed to make Kelia’s Antidote.”
Talking to a spirit can be disturbing, but talking to the spirit of a friend you have adventured with for many, many years is something no one should have to do.
Farlon Soulseeker
Game Information
These plants are most often found at the end of a narrow tunnel, in a damp cave. This allows them to always have their prey within reach.
The core part of this plant is used in the alchemy formula for Kelia’s Antidote.
| Sweet Amber Leaves |
| | | | | |
| Attributes: |
| DEX: 6 | STR: 10 | TOU: 5 |
| PER: 7 | WIL: 8 | CHA: 8 |
| |
| Initiative: 6/ D10 | Physical: 8
|
| Number of attacks: 3 | Mystic: 9 |
| Attack: 8 | Social: 15 |
| Damage: | Vines (10) |
| | Armor: 5
|
| Movement: | Combat: N/A | Myst. Arm: 3 |
| | Full: N/A | Knockdown: N/A |
| |
| Death Rating: 42 | Recovery test: 3 |
| Wound Threshold: 10 |
| Unconscious Rating: N/A |
| |
| Description |
The leaves of this plant are of amber shades. It surrounds itself with a strong sweet honey smell to attract potential preys. It should be considered as a hunter and it is very aggressive. It spears preys that do come into range with its long vines.
Upon inflicting a wound, the sweet amber leaves deposits a poison that will inflict step 8 damage each round for 3 rounds. Mystic armor does protect against this damage
|
| |
| Legend Point: 210 |
Loot: Core is worth 40 sp that counts towards legend points and is used as a component in the making of Kelia’s Antidote. |