The Second Step - version 1.4.5
Palador
Karma
Current 10
Maximum 40
Cost 6
Dice d8
Talents
Name Rank Base Step Dice Disc Karma Strain Action Discipline  
Acrobatic Strike 5 8 13 d12+d10 No No 1 Yes Warrior(1) D
Air Dance 3 8 11 d10+d8 No No 1 No Warrior(1) D
Anticipate Blow 2 4 6 d10 Yes No 1 No Warrior(2) P
Avoid Blow 3 8 11 d10+d8 Yes No 1 No Warrior(3) D
Durability (9/7) 5 - - - No No 0 - Warrior(2) -
Karma Ritual 3 - - - No No 0 - Warrior(1) -
Melee Weapons 5 8 13 d12+d10 Yes No 0 Yes Warrior(1) D
Throwing Weapons 3 8 11 d10+d8 No No 0 Yes Warrior(2) D
Tiger Spring 2 - - - No No 1 No Warrior(3) -
Unarmed Combat 3 8 11 d10+d8 Yes No 0 Yes Warrior(1) D
Wood Skin 2 7 9 d8+d6 Yes No 0 Yes Warrior(1) T
Versatility 4 - - - No - 0 - Human Ability -
Spellcasting 2 4 6 d10 No No 0 Yes Versatility Talent 0 P
Thread Weaving - Nethermancy 2 4 6 d10 No No 0 Yes Versatility Talent 1 P
Read and Write Magic 2 4 6 d10 No No 0 Yes Versatility Talent 2 P
Spell Matrix (Nethermancer 1) 2 - - - No No 0 - Versatility Talent 3 -
 
The Second Step
Palador - Page 2
Equipment
Name Weight Reference
Battle-axe 5 Earthdawn p212
Broadsword 3 Earthdawn p212
Axe, Throwing 3 Earthdawn p211
Axe, Throwing 3 Earthdawn p211
Dagger, Throwing 0.75 Earthdawn p211
Dagger, Throwing 0.75 Earthdawn p211
Oil, Burning Flask of 0.625 Earthdawn p211
Oil, Burning Flask of 0.625 Earthdawn p211
Chain Mail 40 Earthdawn p211
Cloak, Fur-trimmed 0 Earthdawn p213
Horse, Riding 0 Earthdawn p215
Total Weight 56.75 lbs  
Money 350 Silver or equivalent
Step & Dice table
Step Dice Step Dice Step Dice Step Dice Step Dice
1 d4-2 11 d10+d8 21 d20+d10+d6 31 d20+d10+2d8+d6 41 2d20+d10+d8+2d6
2 d4-1 12 2d10 22 d20+d10+d8 32 d20+2d10+d8+d6 42 2d20+d10+2d8+d6
3 d4 13 d12+d10 23 d20+2d10 33 d20+2d10+2d8 43 2d20+2d10+d8+d6
4 d6 14 d20+d4 24 d20+d12+d10 34 d20+3d10+d8 44 2d20+2d10+2d8
5 d8 15 d20+d6 25 d20+d10+d8+d4 35 d20+d12+2d10+d8 45 2d20+3d10+d8
6 d10 16 d20+d8 26 d20+d10+d8+d6 36 2d20+d10+d8+d4 46 2d20+d12+2d10+d8
7 d12 17 d20+d10 27 d20+d10+2d8 37 2d20+d10+d8+d6 47 2d20+2d10+2d8+d4
8 2d6 18 d20+d12 28 d20+2d10+d8 38 2d20+d10+2d8 48 2d20+2d10+2d8+d6
9 d8+d6 19 d20+2d6 29 d20+d12+d10+d8 39 2d20+2d10+d8 49 2d20+2d10+3d8
10 d10+d6 20 d20+d8+d6 30 d20+d10+d8+2d6 40 2d20+d12+d10+d8 50 2d20+3d10+2d8
You can make one attribute increase every circle of the first Discipline, except the first.
Currently, you have made 3 increases; only 2 are allowed.
You haven't taken your free artisan skill.
You have 4 unused free generic skill ranks.
You have spent too many Legend points.
 
The Second Step
Palador - Page 3
Spells
Spell Circle Threads Weave Reattune Range Duration Casting Effect Reference
Nethermancer Spells
Command Nightflyer 1 1 5 13 120 yards 3 + Rank minutes Target's Spell Defense Willforce +2 Earthdawn p174
Dry and Wet 1 1 7 8 15 yards 1 round Target's Spell Defense Willforce +4 Earthdawn p175
Bone Circle 2 3 6 17 5 yards 3 + Rank months 9 Willforce +5 Earthdawn p176
Ethereal Darkness 2 1 8 16 Touch Willpower + d10 rounds 2 See text Earthdawn p176